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Virtual Assistant Presentation

Posted by Hugh on February 25, 2014 in Assignment, Trends in eLearning |

  Here is the video presentation I have prepared for the assignment for the Trends in eLearning module. I used Moovly for the first time as part of this assignment, I wanted to learn how to use a tool such as this. http://www.hughmclain.ie/wordpress/wp-content/video/VirtualAssistant-2_Trends_Mar2014.mp4   While preparing for the peer review session on 25 February 2014 […]

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Beyond the GUI: It’s Time for a Conversational User Interface

Posted by Hugh on February 23, 2014 in Annotated, References, Trends in eLearning |

Kaplan, R. (2013). Beyond the GUI: It’s Time for a Conversational User Interface. WIRED.   In this article the author highlights how the Graphical User Interface (GUI) revolutionised personal computing. However it has become so complex trying to display too much information, this coupled with smaller screen sizes of mobile devices is causing serious problems. […]

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2013 Gartners Hype Cycle – Emergent Technologies

Posted by Hugh on February 23, 2014 in Trends in eLearning |

   

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Trends in eLearning – Week 4 – 18 Feb 2014

Posted by Hugh on February 20, 2014 in Reflection, Trends in eLearning |

This week we did a recap of a few issues before our presentations next week!!!! Kevin asked everyone to confirm which topic they picked and what they were using to present the information. I informed him I was looking at the Virtual assistant and I wanted to use an animated presentation website as I have […]

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Moovly

Posted by Hugh on February 19, 2014 in Reflection, Trends in eLearning |

My experience of trying Moovly was a positive one. I originally recorded a presentation using a voice over but after peer feed back I re-recorded it as the voice over was rushed. All in all I did two recordings, see here, and think the second one was definitely worth the effort. Moovly is a video […]

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The 7-Day Digital Diet

Posted by Hugh on February 16, 2014 in Annotated, References, Reflection, Trends in eLearning |

Wayne T. (2014), The 7-Day Digital Diet, http://www.nytimes.com/2014/02/09/fashion/digital-detox-email-smartphone-social-media.html?_r=0, The New York Times, Published FEB. 7 2014, accessed 15 February 2014   In class discussed on 11 February 2014 Kevin refereed to this article in the New York Times. it was about a journalist who restricted his use of technology, referring to the disconnection model, for […]

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Trends in eLearning – Week 3 – 11 Feb 2014

Posted by Hugh on February 15, 2014 in Reflection, Trends in eLearning |

This week we discussed Massive Open Online Courses (MOOCs) and how thery fit in to the education system in general. Most of the discussion was in favour of MOOC as they give students access to reputable colleges without having to be on campus. they can be done in the student free time giving greater flexibility […]

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Speech regocnition translation

Posted by Hugh on February 15, 2014 in Annotated, References, Trends in eLearning |

Here is a YouTube clip of Microsoft’s Chief Research Officer Richard Rashid demonstrating a speech recognition breakthrough via machine translation that converts his spoken English words into computer-generated Chinese language.    

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Virtual Assistants Enter the Enterprise

Posted by Hugh on February 13, 2014 in Annotated, References, Trends in eLearning |

Aquino, J. (2012). VIRTUAL ASSISTANTS ENTER THE ENTERPRISE (Vol. 16, pp. 30-34): Information Today Inc. This article explores several virtual digital assistant, which are Nina – Siri – Lexee – Sophia, telephone applications. They are voice activated systems via telephone and can be used to book flights, make hotel reservations, retrieve bank balance, produce sales […]

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Jane McGonigal: Gaming can make a better world

Posted by Hugh on February 11, 2014 in Reflection, Trends in eLearning |

From the outset Jane set herself a massive task of saving the world in reality just as gamers save the world in the virtual reality. As a gamer I think Jane makes a lot of very interesting points about how experiences in the gaming virtual world can help in the real world. It is a […]

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